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Post by Eagle on Jul 10, 2008 17:16:01 GMT
The latest DM mod offers a better way to dock player pilotable carriers, as well as a better way for the carriers to accept requests. Those with the latest DM mod will be able to use F3 on the selected carrier in order to send a dock request, the pilot of the carrier can then accept by selecting the ship requesting access and pressing the F10 button. Saves alot of unneccessary typing of commands which are ofcourse error prone. Another new development is that those aboard a carrier will get status messages if the carrier is attacked so it will be easier to undock in a timely fashion and allow the pilot of the carrier to focus on defending his ship. What is not yet available, but will soon come, is the ability to switch to a special purpose defensive ship once you've docked the carrier. This ship will not be able to dock anywhere else and is intended for the defense of the carrier, as such it will be superior to the fighters currently available... more information will follow
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Post by Nosferatu on Jul 10, 2008 19:29:44 GMT
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Post by Destroyed on Jul 12, 2008 10:52:00 GMT
Booyah!!! ;D
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Post by [VFS]Killa$_Maj on Jul 13, 2008 2:03:42 GMT
If i ever get my game workign WOOHOO
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Post by Human Tragety on Oct 18, 2008 12:36:01 GMT
haloo ... ;D hmmm The BS . the battle ship is awesome .. the only thing that bothers me is the mooring . the last day the BS docked 3 TIMES in the movei and u know i cant do anything about it
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Post by StarYoshi on Oct 18, 2008 14:16:42 GMT
Ooooh, I got an idea =D
We finally gunna see that Anubis ship? This should be a fun development ^_^
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Post by -]LrdD[-Apocalypse on Oct 27, 2008 17:13:27 GMT
hmmm,,,a nice addition would be to pay for BS missile ammo, this would be interesting.
Missile slots increased to 100 missiles of cargo per launcher hull is fair.
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Post by Human Tragety on Oct 28, 2008 6:19:17 GMT
hmmmm you dident like the missiles storm in alpha
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Post by >3MAJ<>Anubis< on Oct 28, 2008 7:37:55 GMT
hmmm,,,a nice addition would be to pay for BS missile ammo, this would be interesting. . Why would this be good
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Post by >3MAJ<>Hunter_Killer< on Oct 28, 2008 15:27:06 GMT
maybe coz he dont know how 2 use his BS i always say BS 4 battle some other use it like taxi
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Post by >3MAJ<>Red_Sonya< on Oct 28, 2008 21:09:36 GMT
ROFL Then they can pay a ticket
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Post by -]LrdD[-Apocalypse on Oct 29, 2008 0:39:32 GMT
Why do you guys attack me in the forums?
It is nice if you guys would stay out of offending people.
I don't care how you want and do your things, i was just thinking and thought it would be nice to implement something like buying missiles to give every player soothing more interesting and thus to stay longer playing around. I never said is good, i said it would be interesting, please read more closely before jumping into conclusions.
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Post by StarYoshi on Oct 29, 2008 1:01:24 GMT
I dunno, the idea seems a bit cool.
Alongside the Battleship Updates (though not exactly a Player idea) it'd be cool to see Base Kill Missions along the lines of Kill the Battleship.
Yeah, the BS missles seem like an interesting idea. Granted, the idea would have to be elaborated on and made a little clearly. Sorry Apocalypse, I didn't really understand 100% what you meant. Did you mean we pay for missles, and they do more hull damage? If so, it's a good idea in theory, but for huge wars it'd cost people millions unless the price was ridiculously low.
Meh, either way, ideas passing around =)
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Post by -]LrdD[-Apocalypse on Oct 29, 2008 1:15:14 GMT
StarYoshiThe idea is to pay for missiles with creds and have slot of a certain amount. Now, i think that the prices would depend on the type of missiles used. Lets say that they Bs is able to use torps and hornets too. These slot amounts would be the same amount as the missiles on board. A BS would be able to stop an enemy ship trying to get away with hornets on board, it also would be able to hornet the incoming missiles for an enemy ship. As for the prices, they should normal as they are sold right now in the server, no alteration done. With the ability to make money as it is made right now the prices and the money expense would be decided on the amount of missiles carried. Missiles slots = 100 missiles Torps = 100 torpedos Hornets = 100 hornets AS that who buys two missile launchers would pay twice as much is the driver would just buy one launcher.
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Grizz
Junior Member
Posts: 96
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Post by Grizz on Oct 29, 2008 8:16:55 GMT
I don't think any changes are required to the BS in that respect. A BS has no real need for torps or CD's, not to mention this would also require extra slots and or turrets modded into it. 100 missiles would not last five minutes in a small confrontation with NPC's, and with the relatively few places to dock and the time it takes to dock more time would be spent getting more than actually playing the game. Already repair costs are big issue in owning a BS.
I think this is more about you wanting to make the BS even more vulnerable and less armed for your own purposes not for the overall enjoyment of owners of BS class ships. Most of your ideas seem to come after you have had a run in with BS class ships. The last time I recall you asked "the gunnery of BS should only destroy other BS ships and not Fighters ".
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Post by -]LrdD[-Apocalypse on Oct 29, 2008 13:03:11 GMT
There is a strategy for this mate, and yes, they can be shot by fighters when done correctly.
Thanks for the input ;D
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Post by Human Tragety on Oct 29, 2008 13:23:50 GMT
its a nice idea to have torpedoes and CD on a BS with rockets (limited)....... but it will be same Republican for BSG because BS their carry torpedoes and cruse descriptors .one more info ,for what i think the missiles are unlimited to cover the place of Flack turrets . 1 question... will thir be flack on a BS's later ;D
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Grizz
Junior Member
Posts: 96
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Post by Grizz on Oct 29, 2008 13:59:54 GMT
You do realise that reply made no sense at all? and forgive me for putting back into context the framing of your own words with regard to "the gunnery of BS should only destroy other BS ships and not Fighters ".
This is common knowledge, and from your previous complaint and now "new" ideas for the armaments on BS class ships, are to do solely with the fact you can't take down a BS with one or two eagles. I think that is most obvious.
So lets be blunt, observation shows that 3MAJ have many members now that have acquired BS class ships and its become a problem to you and how you "play" the game. Thus you seek to try and diminish the BS capabilities, be that its ability to shoot fighters or reduce the effects of its armaments for that sole purpose.
I know for a fact that Eagle, X, Elatan and Nos spent alot of time pre and post BS addition tweaking both up and down areas of BS game play to make it fair and balanced and to suit the purpose for its creation. The battleships, and I will quote Eagle here : aren't ridiculously powerful, and can infact be taken out easily by a vhf squadron if unprotected.
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Post by -]LrdD[-Apocalypse on Oct 29, 2008 14:20:07 GMT
Grizz, the BS are balanced as they are. some changes would create more strategy. I am not diminishing the work that was done to create this BS. I am not talking of my own head mate, i was assured that the BS are well balanced. To take a BS down we need more fighters perhaps, xD. 3maj can do what they want and use their BS as they want to use them. In spite of the quarrels there is no bad relations with 3maj. If we, LrdD would want, we could end up the shootings among us but we need something to do and a reason to play the game. Of course we will quarrel among each other but that doesn't make them any less than humans as i am. The idea of BS improvements is placed, some ideas are good and some are bad and if this idea is refuted that would be ok with me. If you dont want this idea then is ok with me too, we can always leave the BS as they are We have seen this types of BS at work wit flack turrets and they are great, many people likes them. In spite of saying i was thinking, it is not a new idea after all. Please dont argue in forums, is not nice to do so.
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Post by Elatan on Oct 29, 2008 14:37:07 GMT
I think that BS rockets are good as they are. Because - as Grizz said - docking for a BS is a long business. Rocket launchers would become useless imho, if you would limit the rockets. Additionaly it wouldn't make much sence concerning gameplay... those are battleships. You can be sure they are well armed and equiped with so many rockets that they don't have to count them
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